BIKE SAFE VR
Wesley Wang, Mandy Chu, Annick Huber. Project advisor: Prof. Bruce Walker.
Bike Safe VR explores a novel way of educating newbie bikers about safe biking practices while riding in urban environments.
One approach uses an affordable, Google Cardboard compatible VR prototype to let the bikers experience a tricky scenario first hand and make the best choice.
Other relies on just visuals in a traditional mobile app.
HOW TO DESIGN FOR MOBILE VR?
I had noticed some trends in Google Cardboard apps I had tried but there was no formal way that those principles had been written or explained somewhere.
It was during this initial technology research phase that I found the Cardboard Design Lab which was designed by Google Cardboard team and implemented by ustwo games of the Monument Valley fame.
This Google Cardboard VR app was a great tutorial as it practically showed the basics of designing interfaces as well as scenes and sounds in VR. After experiencing this tutorial VR experience I had a solid understanding of the basics of VR which I then applied in Bike Safe VR.
BIKE SAFE VR AT MOBILE HCI 2016
After finishing up our project requirements, we decided to validate our research direction further by publishing the work we had done on Bike Safe VR.
After a lot of research analysis and long revisions, we submitted a poster paper to Mobile HCI 2016 and our poster paper got accepted for presentation.
Wes and I decided to go to Italy to present our work and more importantly get feedback from the research community on what they thought of our approach to solving urban biking issues.