The boARD GAME

A room scale interactive narrative for the Microsoft Hololens

KP Singh,

Sarthak Ghosh, Pratik Shah. Advised by Prof. Janet Murray

Short proof of concept of room scale affecting a table top narrative. The puzzle requires you to align the stairs using gaze interaction in the HoloLens to get Claire(our protagonist) away from the Monster.

 
 

The BoARd Game is a mixed reality, room scale interactive narrative designed specifically for the Microsoft Hololens. In this narrative, the player is helping a girl called Claire to escape a life-threatening board game.

The player will guide Claire through puzzles that explore different interactions and designs to the end of the game which resets the world and returns everything back to the normal. The narrative is inspired from “Honey I shrunk the kids” and “Jumanji” and the design is inspired by works of MC Escher and the game Monument Valley.

 
 
 The poster showcasing our narrative inspirations and the 5 final puzzle concepts we had come up along with the design constraints that best fit the affordances of the Microsoft Hololens for a room-scale Mixed Reality experience. Poster visual design by Pratik Shah

The poster showcasing our narrative inspirations and the 5 final puzzle concepts we had come up along with the design constraints that best fit the affordances of the Microsoft Hololens for a room-scale Mixed Reality experience. Poster visual design by Pratik Shah